PROCESS CHARACTERISTICS ESTIMATION IN WEB APPLICATIONS USING K-MEANS CLUSTERING
Annotation
Subject of Research. The paper presents the study of estimation problem of process characteristics for the particular case of user’s activity prediction in computer online games. Various machine learning methods are considered, and the advantages of clustering-based approaches are identified. The variety of metrics for the estimation of clustering quality is studied. Method. A clustering-based approach to estimation of process characteristics was developed on the base of a hypothesis proposed during the preliminary analysis of user’s activity data. Data on activity of users with the known predicted values was collected. Each user was represented as a pair of vectors: the first vector corresponded to his first days of activity, and the second one corresponded to the days with predicted performance. The vectors representing user’s activity in the first days were used as training data for the K-means algorithm. A developed entropy-like loss function was used to find a value of K suitable for the problem under consideration. The clusters were matched with vectors of predicted process characteristics averaged over all users in the cluster. These matches were used as the prediction of new users’ characteristics. Main Results. An approach to the determination of the suitable number of clusters is proposed, taking into account the specifics of the considered data. Numerical experiment is carried out, demonstrating the applicability of the developed method. Practical Relevance. The proposed approach application allows for the simultaneous prediction of multiple characteristics of online-game users, and, therefore, for solution of various planning and analytics problems during online-game development. For example, the method developed in the present work was used to analyze the development payback of new game elements, and to predict server load in order to increase available computational resources beforehand. The advantages of the developed method include no need for expert tagging of the training set and relatively low computational cost due to the low computational complexity of the proposed loss function used to estimate the hyperparameter K.
Keywords
Постоянный URL
Articles in current issue
- PRODUCIBILITY ANALYSIS OF LENS SYSTEM DURING OPTICAL DESIGN STAGE(in English)
- EFFECT OF LASER PROCESSING PARAMETERS ON SPECTRAL CHARACTERISTICS OF SILVER-IMPREGNATED TITANIUM DIOXIDE THIN FILMS
- OPTICAL MODULE DESIGN FOR AUGMENTED REALITY GLASSES
- SEARCH QUALITY METHODOLOGY AND PARTICULAR FINDINGS FOR KEY POINTS BASED ON MATERIALS OF OPTICAL-ELECTRONIC AERIAL SURVEY
- ROUGHNESS STUDY OF PAPER MADE FROM SECONDARY RAW MATERIALS BY ATOMIC FORCE MICROSCOPY
- METHOD FOR HYPERPARAMETER TUNING IN MACHINE LEARNING TASKS FOR STOCHASTIC OBJECTS CLASSIFICATION
- HIERARCHICAL DIAGNOSTIC MODEL SYNTHESIS FOR DATAFLOW REAL-TIME COMPUTING SYSTEM
- COMPARATIVE ANALYSIS OF METHODS FOR IMBALANCE ELIMINATION OF EMOTION CLASSES IN VIDEO DATA OF FACIAL EXPRESSIONS
- CMSA/CA PROTOCOL ANALYSIS IN OMNET++ ENVIRONMENT WITH INET FRAMEWORK
- METHOD OF ARTIFICIAL FITNESS LEVELS FOR DYNAMICS ANALYSIS OF EVOLUTIONARY ALGORITHMS
- DETERMINATION OF PACKED AND ENCRYPTED DATA IN EMBEDDED SOFTWARE
- SEARCH OF CLONES IN PROGRAM CODE
- CONFIGURABLE IOT DEVICES BASED ON ESP8266 SOC SYSTEM AND MQTT PROTOCOL
- NOISE IMMUNITY OF WIRELESS PERSONAL AREA NETWORKS UNDER DIGITAL PRODUCTION CONDITIONS
- DISTRIBUTED CONVOLUTIONAL NEURAL NETWORK MODEL ON RESOURCE-CONSTRAINED CLUSTER
- TRAFFIC AUTHENTICITY ANALYSIS BASED ON DIGITAL FINGERPRINT DATA OF NETWORK PROTOCOL IMPLEMENTATIONS
- PROCESS CHARACTERISTICS ESTIMATION IN WEB APPLICATIONS USING K-MEANS CLUSTERING
- MULTILINE BRAILLE DISPLAY CONSTRUCTION MODEL
- APPLICATION OF LASER RADIATION FOR PLANT GROWTH STIMULATION
- RISK IDENTIFICATION OF SECURITY INFORMATION VIOLATIONS IN CYBER-PHYSICAL SYSTEMS BASED ON ANALYSIS OF DIGITAL SIGNALS